Development of Multimedia for Physics Instruction
This course focuses on equipping pre-service physics teachers with the skills to design and develop multimedia-based instructional tools. Students learn the fundamentals of educational multimedia and apply these to create interactive learning objects using Flash-based software, specifically Macromedia SwishMax4. Emphasis is placed on visual communication, user interaction, and alignment with learning objectives.
🎥 Lecture Material Video: Watch on YouTube
📘Full course materials are available on SIPEJAR (Universitas Negeri Malang’s LMS).
ICT-Based Assessment
This course introduces students to the design and implementation of technology-enhanced assessments in physics education. Students explore a range of digital tools—ranging from basic platforms like PowerPoint and Android-based tools to more advanced applications such as Google Apps and Macromedia SwishMax4—to create both formative and summative assessments. The course is grounded in research-based practices, including those I have conducted, to ensure authentic and meaningful assessment experiences. Students are encouraged and guided to develop tangible outputs such as digital products, intellectual property (copyrights), and research articles based on their course projects.
🎥 Lecture Material Video: Watch on YouTube
📘Full course materials are available on SIPEJAR (Universitas Negeri Malang’s LMS).
Development of Online Physics Learning Media
In this course, students develop various online learning media tailored for physics education. They work on creating educational image content, short videos, instructional videos, virtual labs, online worksheets, online assessments, and Google Sites. Throughout the course, students learn how to effectively integrate digital tools to enhance physics learning experiences. By the end of the course, each student will have developed a fully functional Google Site dedicated to one specific physics topic, showcasing their comprehensive approach to online learning media design.
📘Full course materials are available on SIPEJAR (Universitas Negeri Malang’s LMS).
Basic Student Management Skills Training (LKMM-TD) 2023
Held on August 12, 2023, by the Student Executive Board (BEM) of the Faculty of Mathematics and Natural Sciences, Universitas Negeri Malang, this training focused on developing foundational organizational management skills for students. I was involved as a facilitator in a session dedicated to guiding participants in formulating initial ideas within an organization, emphasizing logical structuring, relevance to organizational goals, and collaborative thinking. [see]
Workshop on the Development of Course Materials and Learning Resources
Organized by the Institute for Learning and Professional Development (LPPP), Universitas Negeri Malang, on October 5, 2023, this workshop aimed to enhance the integration of digital media into course planning and learning resource development. I contributed to discussions and hands-on sessions focusing on optimizing the use of SIPEJAR, the university’s Learning Management System (LMS), to support more interactive and accessible digital learning environments.
Workshop on Digital Learning Development and Hybrid Learning Design
Held at Universitas PGRI Argopuro (UNIPAR) Jember on November 7, 2023, this workshop focused on the integration of digital resources through Google Sites to support hybrid learning environments. I facilitated a session that guided participants in designing structured and engaging instructional content using Google Sites. The training highlighted how to effectively curate multimedia learning materials and organize them to enhance accessibility and student-centered learning experiences.
Technical Guidance: Digital Learning Media Development
Held at MAN Bondowoso on May 25–26, 2024, I served as a trainer in this Bimbingan Teknis (technical guidance) focused on the creation of digital-based learning media. The session introduced teachers to a variety of interactive digital tools including Merriam-Webster Dictionary, Padlet, Wordwall, Baamboozle, Mentimeter, Trello, QuizWhizzer, Nearpod, Edpuzzle, and Gamilab. The training emphasized how to effectively integrate these platforms into classroom instruction to enhance student engagement and active learning. [see]
Workshop: Creative Prompting with ChatGPT for Lesson Material Development
Held online on September 10–11, 2024, and organized by Gerakan Edukasi, I served as a facilitator in this workshop aimed at enhancing teachers' capacity to utilize ChatGPT for lesson material development. Participants were introduced to prompt engineering strategies to design instructional content tailored to student needs, with an emphasis on practical application, collaborative design, and ethical considerations in AI-assisted education.